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Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).
A curvilinear perspective is a drawing with either 4 or 5 vanishing points. In 5-point perspective the vanishing points are mapped into a circle with 4 vanishing points at the cardinal headings N, W, S, E and one at the circle's origin.
The term cabinet projection (sometimes cabinet perspective) stems from its use in illustrations by the furniture industry. [citation needed] Like cavalier perspective, one face of the projected object is parallel to the viewing plane, and the third axis is projected as going off in an angle (typically 30° or 45° or arctan(2) = 63.4°). Unlike ...
The figures are said to be perspective from this axis. The point at which the lines joining the corresponding vertices of the perspective figures intersect is called the center of perspectivity, perspective center, homology center, pole, or archaically perspector. The figures are said to be perspective from this center. [1]
Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [ citation needed ] [ dubious – discuss ] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by ...
An illustration of the five-point stencil in one and two dimensions (top, and bottom, respectively). In numerical analysis, given a square grid in one or two dimensions, the five-point stencil of a point in the grid is a stencil made up of the point itself together with its four "neighbors".
Consequently, a general curvilinear coordinate system has two sets of basis vectors for every point: {b 1, b 2, b 3} is the contravariant basis, and {b 1, b 2, b 3} is the covariant (a.k.a. reciprocal) basis. The covariant and contravariant basis vectors types have identical direction for orthogonal curvilinear coordinate systems, but as usual ...
Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...