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One example self-tiling with a pentahex. All of the polyhexes with fewer than five hexagons can form at least one regular plane tiling. In addition, the plane tilings of the dihex and straight polyhexes are invariant under 180 degrees rotation or reflection parallel or perpendicular to the long axis of the dihex (order 2 rotational and order 4 reflection symmetry), and the hexagon tiling and ...
This is a list of two-dimensional geometric shapes in Euclidean and other geometries. For mathematical objects in more dimensions, see list of mathematical shapes. For a broader scope, see list of shapes.
Individual polygons are named (and sometimes classified) according to the number of sides, combining a Greek-derived numerical prefix with the suffix -gon, e.g. pentagon, dodecagon. The triangle, quadrilateral and nonagon are exceptions, although the regular forms trigon, tetragon, and enneagon are sometimes encountered as well.
A regular skew hexagon seen as edges (black) of a triangular antiprism, symmetry D 3d, [2 +,6], (2*3), order 12. A skew hexagon is a skew polygon with six vertices and edges but not existing on the same plane. The interior of such a hexagon is not generally defined. A skew zig-zag hexagon has vertices alternating between two parallel planes.
Table of Shapes Section Sub-Section Sup-Section Name Algebraic Curves ¿ Curves ¿ Curves: Cubic Plane Curve: Quartic Plane Curve: Rational Curves: Degree 2: Conic Section(s) Unit Circle: Unit Hyperbola: Degree 3: Folium of Descartes: Cissoid of Diocles: Conchoid of de Sluze: Right Strophoid: Semicubical Parabola: Serpentine Curve: Trident ...
John Conway labels full symmetry as r32 and no symmetry is labeled a1. The dihedral symmetries are divided depending on whether they pass through vertices ( d for diagonal) or edges ( p for perpendiculars) Cyclic symmetries in the middle column are labeled as g for their central gyration orders.
Hexagonal tiling is the densest way to arrange circles in two dimensions. The honeycomb conjecture states that hexagonal tiling is the best way to divide a surface into regions of equal area with the least total perimeter.
The regular finite polygons in 3 dimensions are exactly the blends of the planar polygons (dimension 2) with the digon (dimension 1). They have vertices corresponding to a prism ({n/m}#{} where n is odd) or an antiprism ({n/m}#{} where n is even). All polygons in 3 space have an even number of vertices and edges.