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The following rules are applicable to games in organized tournaments and matches, sanctioned by FIDE. They mention timing (chess clocks), arbiters (or, in USCF play, directors), keeping score, and adjournment. The FIDE Laws of Chess define the rules for standard chess, rapid chess, blitz chess, and guidelines for Chess960.
The match score is usually given as "6−5", or "6−5 with 21 draws". Sometimes a Three points for a win system is used: 3 points for a win, 1 for a draw and 0 for a loss. This is usually shown as the number of points from number of games played, for instance "10 points from 6 games" for 3 wins, 2 losses and 1 draw.
A parlour or parlor game is a group game played indoors, named so as they were often played in a parlour. These games were extremely popular among the upper and middle classes in the United Kingdom and in the United States during the Victorian era .
An official responsible for overseeing chess tournaments and ensuring that the rules of chess are obeyed. arena A type of tournament without a fixed amount of rounds. [17] Armageddon game A game that is guaranteed to produce a decisive result, because if there is a draw it is ruled a victory for Black.
The modern rules of chess (and breaking them) are discussed in separate articles, and briefly in the following subsections: Rules of chess – rules governing the play of the game of chess. White and Black in chess – one set of pieces is designated "white" and the other is designated "black". White moves first.
The modern rules of chess emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, with millions of players worldwide. Organized chess arose in the 19th century.
Swiss system tournaments, a type of group tournament common in chess and other board games, and in card games such as bridge, use various criteria to break ties between players who have the same total number of points after the last round. This is needed when prizes are indivisible, such as titles, trophies, or qualification for another tournament.
Chess notation systems are used to record either the moves made or the position of the pieces in a game of chess. Chess notation is used in chess literature, and by players keeping a record of an ongoing game. The earliest systems of notation used lengthy narratives to describe each move; these gradually evolved into more compact notation systems.