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SSX (standing for "Snowboard Supercross" [1] [2]) is a series of snowboarding video games published by EA Sports, created by Steve Rechtschaffner, who is the inventor of the Olympic snowboarding event boardercross. [2] [3] The SSX series are arcade-style racing games with larger-than-life courses, characters, and tricks. [4]
This image is of a board game cover, and the copyright for it is most likely held by the publisher of the board game. It is believed that the use of low-resolution images of board game covers to illustrate the board game in question, where no free equivalent is available or could be created that would adequately give the same information,
Supercross 3D is an off-road motocross racing game that uses a behind the motorcycle perspective and is presented with pre-rendered sprites on a 3D environment with minimal texture mapping. Players can choose from any of the five riders before starting and customize it by entering their name nationality , team and setup.
Supercross Freestyle is a 2000 motorbike racing game developed by Fernando Velez and Guillaume Dubail, and published by Infogrames Europe for the Game Boy Color.The game features three modes, including a conventional supercross racing mode, a freestyle trick mode, and an arcade racing mode.
Monster Energy Supercross: The Official Videogame is a motocross video game series developed and published by Milestone srl for various platforms. The series has been released annually since early 2018 (except in 2024 when there was no game published), with the third installment launching in North America on February 4, 2020. [ 1 ]
Notoriously Brian Deegan, Haiden’s father, ‘Ghost Rode’ his bike after winning his first and only Supercross race at the Los Angeles Coliseum on January 18th, 1997.
Supercross Circuit is a 1999 racing video game developed by Idol Minds and published by 989 Sports for the PlayStation. It was released only in North America. It was released only in North America. Reception
Supercross 2000 is a 3D racing game based on the sport of Supercross. It was published by EA Sports for PlayStation and Nintendo 64 consoles in North America on October 31, 1999, and in Europe in February 2000.