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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Assume that we want to find intersection of two infinite lines in 2-dimensional space, defined as a 1 x + b 1 y + c 1 = 0 and a 2 x + b 2 y + c 2 = 0. We can represent these two lines in line coordinates as U 1 = (a 1, b 1, c 1) and U 2 = (a 2, b 2, c 2). The intersection P′ of two lines is then simply given by [4]

  3. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  4. Perpendicular - Wikipedia

    en.wikipedia.org/wiki/Perpendicular

    If two lines (a and b) are both perpendicular to a third line (c), all of the angles formed along the third line are right angles. Therefore, in Euclidean geometry, any two lines that are both perpendicular to a third line are parallel to each other, because of the parallel postulate. Conversely, if one line is perpendicular to a second line ...

  5. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    A convex quadrilateral is ex-tangential if and only if there are six concurrent angles bisectors: the internal angle bisectors at two opposite vertex angles, the external angle bisectors at the other two vertex angles, and the external angle bisectors at the angles formed where the extensions of opposite sides intersect.

  6. Incidence (geometry) - Wikipedia

    en.wikipedia.org/wiki/Incidence_(geometry)

    The computation of the intersection of two lines shows that the entire pencil of lines centered at a point is determined by any two of the lines that intersect at that point. It immediately follows that the algebraic condition for three lines, [a 1, b 1, c 1], [a 2, b 2, c 2], [a 3, b 3, c 3] to be concurrent is that the determinant,

  7. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]

  8. Bevel gear - Wikipedia

    en.wikipedia.org/wiki/Bevel_gear

    The pitch surface of an ordinary gear is the shape of a cylinder. The pitch angle of a gear is the angle between the face of the pitch surface and the axis. The most familiar kinds of bevel gears have pitch angles of less than 90 degrees and therefore are cone-shaped. This type of bevel gear is called external because the gear teeth point ...

  9. Tangent lines to circles - Wikipedia

    en.wikipedia.org/wiki/Tangent_lines_to_circles

    But only a tangent line is perpendicular to the radial line. Hence, the two lines from P and passing through T 1 and T 2 are tangent to the circle C. Another method to construct the tangent lines to a point P external to the circle using only a straightedge: Draw any three different lines through the given point P that intersect the circle twice.