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In addition to commercial distribution venues and individual websites, many works of free interactive fiction are distributed through community websites. These include the Interactive Fiction Database (IFDb), The Interactive Fiction Reviews Organization (IFRO), a game catalog and recommendation engine, and the Interactive Fiction Archive.
Electronic literature, Interactive fiction, Digital poetry, Generative literature, Cell phone novels, Instapoetry, Cybertext, Creepypasta, Fan fiction, Blog fiction Hypertext fiction is a genre of electronic literature characterized by the use of hypertext links that provide a new context for non-linearity in literature and reader interaction.
A web novel or webnovel is a novel published online. Web novels exist in both free-to-read and pay-to-read formats. Web novels are particularly popular in China, with the country producing and consuming the largest amount of web fiction in the world. [7]
A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."
Open Library is an online project intended to create "one web page for every book ever published". Created by Aaron Swartz , [ 3 ] [ 4 ] Brewster Kahle , [ 5 ] Alexis Rossi, [ 6 ] Anand Chitipothu, [ 6 ] and Rebecca Hargrave Malamud , [ 6 ] Open Library is a project of the Internet Archive , a nonprofit organization .
Interactive fiction became a popular genre in the late 1970s and 1980s, with a thriving online community in the 2000s. In the 1980s and 1990s hypertext fiction begun to be published, first on floppy disks and later on the web. Hypertext fictions are stories where the reader moves from page to page by selecting links.
Gamebooks range widely in terms of the complexity of the game aspect. At one end are the branching-plot novels, which require the reader to make choices but are otherwise like regular novels (this style is exemplified by the originator of the gamebook format, Choose Your Own Adventure, and is sometimes referred to as "American style").
Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.
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