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Rolling resistance, sometimes called rolling friction or rolling drag, is the force resisting the motion when a body (such as a ball, tire, or wheel) rolls on a surface. It is mainly caused by non-elastic effects; that is, not all the energy needed for deformation (or movement) of the wheel, roadbed, etc., is recovered when the pressure is removed.
The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the relative distance of two points on the object is not fixed. While the relative distances of points are not fixed, the body is expected to retain its shape to some degree (unlike a fluid). The scope of ...
A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. It is an example of hardware acceleration .
Vehicle dynamics is the study of vehicle motion, e.g., how a vehicle's forward movement changes in response to driver inputs, propulsion system outputs, ambient conditions, air/surface/water conditions, etc. Vehicle dynamics is a part of engineering primarily based on classical mechanics.
This template displays the symbol for coefficient of rolling resistance with an optional link to Rolling resistance (link=yes) and an optional value. If long=yes then the phrase 'rolling resistance of' is added to the front to make it easier to read as part of a full sentence.
The physics of a spinning coin (April 20, 2000) PhysicsWeb; Experimental and theoretical investigation of the energy dissipation of a rolling disk during its final stage of motion (December 12, 2008) Arch Appl Mech; Comment on Moffat’s Disk (March 31, 2002) "Euler's Disk". Real World Physics Problems. real-world-physics-problems.com
Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.
The animation illustrates rolling motion of a wheel as a superposition of two motions: translation with respect to the surface, and rotation around its own axis.. Rolling is a type of motion that combines rotation (commonly, of an axially symmetric object) and translation of that object with respect to a surface (either one or the other moves), such that, if ideal conditions exist, the two are ...