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  2. Exception chaining - Wikipedia

    en.wikipedia.org/wiki/Exception_chaining

    Exception chaining, or exception wrapping, is an object-oriented programming technique of handling exceptions by re-throwing a caught exception after wrapping it inside a new exception. The original exception is saved as a property (such as cause) of the new exception. The idea is that a method should throw exceptions defined at the same ...

  3. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    In the Java Swing API, the LayoutManager interface defines how Container objects can have controlled Component placement. One of the more powerful LayoutManager implementations is the GridBagLayout class which requires the use of the GridBagConstraints class to specify how layout control occurs. A typical example of the use of this class is ...

  4. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  5. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).

  6. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    A language that supports creating an object from a class is classified as class-based. A language that supports object creation via a template object is classified as prototype-based. The concept of object is used in many different software contexts, including: Possibly the most common use is in-memory objects in a computer program written in ...

  7. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    The scope for exception handlers starts with a marker clause (try or the language's block starter such as begin) and ends in the start of the first handler clause (catch, except, rescue). Several handler clauses can follow, and each can specify which exception types it handles and what name it uses for the exception object.

  8. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join Java [30] is a language based on the Java programming language allowing the use of the join calculus. It introduces three new language constructs: Join methods is defined by two or more Join fragments. A Join method will execute once all the fragments of the Join pattern have been called.

  9. BeanShell - Wikipedia

    en.wikipedia.org/wiki/BeanShell

    BeanShell is a small, free, embeddable Java source interpreter with object scripting language features, written in Java. It runs in the Java Runtime Environment (JRE), dynamically executes standard Java syntax and extends it with common scripting conveniences such as loose types, commands, and method closures, like those in Perl and JavaScript.

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