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Tropico is a city-building construction and management simulation video game series created by PopTop Software.The franchise was introduced in 2001 with Tropico.With the exception of Tropico 2: Pirate Cove, the games task players to assume control of "El Presidente", a ruler who runs an island-based banana republic.
Tropico 2 was the final game in the series to be published by Take-Two Interactive. No further entries were greenlit until November 2008, when Kalypso Media bought the Tropico intellectual property from Take-Two and announced Tropico 3, developed by Bulgaria's Haemimont Games. [46] The game was released in 2009.
Tropico 6 is a construction, management and political simulation game in the Tropico series, developed by Limbic Entertainment, published by Kalypso Media, and announced at E3 2017. [1] Originally intended for a 2018 release, Tropico 6 was released on Microsoft Windows, macOS and Linux in March 2019, and for PlayStation 4 and Xbox One in ...
Tropico (series) Tropico (video game) Tropico 2: Pirate Cove; Tropico 3; Tropico 4; Tropico 5; Tropico 6 This page was last edited on 6 August 2024, at 03:19 ...
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Tropico 5 is a construction and management simulation video game developed by Haemimont Games. It was released for Microsoft Windows in May 2014, [ 5 ] with versions for Linux , OS X and Xbox 360 released later in 2014 as well as versions for PlayStation 4 and Xbox One released in April 2015 and May 2016 respectively.
Like the first and third games in the series, Tropico 4 centers on a customizable main character titled "El Presidente" – the ruler who runs an island-based banana republic. The Mac OS X version of the game ( Tropico 4: Gold Edition , which includes the Modern Times expansion pack) was released by Feral Interactive on July 25, 2013, [ 1 ] as ...
Tropico 2 is the first game to have a campaign in the series, in which each scenario has a goal to be accomplished within the time limit. Goals can range from constructing certain structures, having enough money in the treasury or personal stash, ensuring overall pirate happiness is above a certain point, achieving harmonious relations with a ...