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The Ghostwalk Campaign: Provides information about how to run adventures in the setting, themes, and frequently encountered enemies. Countries: Documents countries that exist around the city of Manifest and their relationship to the city. Monsters: Contains several new monsters for use in the campaign: Artaaglith (Demon) Bonesinger (Template ...
Core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons. It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron. [1 ...
Forgotten Realms Campaign Guide: Bruce R. Cordell, Ed Greenwood, and Chris Sims: August 19, 2008: A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of ...
[[Category:Dungeons & Dragons templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Dungeons & Dragons templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...
Required SAGA System or Advanced Dungeons & Dragons. [64] Miscellaneous Dragonlance Classics: 15th Anniversary Edition: Steve Miller, Stan! Brown: 1999 0-7869-1350-9: Rewrite of the original Dragonlance Chronicles adventures. Required SAGA System or Advanced Dungeons & Dragons. [6] [65] [66] [67] Fate Deck: Steven Brown, Steve Miller, Ed Stark 1998
Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end. The disclaimer "appears twice on descriptions of D&D books that include content that resembles real-world cultures and races" such as the Maztica Campaign Set and Al-Qadim ...
The reviewer noted that the adventure is designed for powerful characters and noted that it "would work best as part of a seriously long-running (years at least) campaign". The reviewer remained intentionally vague about "the details of the bigger picture of this adventure as the potential enjoyment of this adventure depends heavily upon the DM ...