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  2. 2023–2024 video game industry layoffs - Wikipedia

    en.wikipedia.org/wiki/2023–2024_video_game...

    Sony's entry into live service gaming has encountered significant challenges and delays, resulting in the postponement of several major live service titles. [ 47 ] [ 48 ] Although live service initiatives are becoming more popular, 68% of producers say their pipelines cannot support these kinds of projects. [ 49 ]

  3. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  4. Epic Games v. Apple - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_v._Apple

    Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...

  5. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...

  6. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  7. Meet the 15-year-old Fortnite player taking thousands of ...

    www.aol.com/article/finance/2019/07/09/meet-the...

    Sceptic, a well-known Fortnite player, is making hundreds of thousands of dollars every year doing what he loves most -- playing an online game. Meet the 15-year-old Fortnite player taking ...

  8. The Top Gaming Trends for 2021 (So Far) - AOL

    www.aol.com/top-gaming-trends-2021-far-150047108...

    The gaming industry is constantly evolving, and in 2020, it saw one of its greatest growth spurts ever.Forced to shelter in place due to the COVID-19 pandemic, people turned in droves to games of ...

  9. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    The browser-based GeForce Now client for iOS was released by November 19, 2020, with Fortnite to be added at a later time. [284] On May 5, 2022, Microsoft released their Cloud based gaming service, the second workaround to the Mobile platform issue. Anyone with a free Microsoft account can login in and access Fortnite via their mobile devices ...