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This is a list of video games for the Apple II. The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games. There are currently 631 games on this list. [a]
This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.
AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin was originally written by Mike O'Brien in 1994; [3] O'Brien himself announced an early version of the emulator in April 1995 just before the release of Windows 95. [4]
Adventureland (video game) Adventures in Flesh; Agent USA; Air Traffic Controller (1978 video game) Airheart; Akalabeth: World of Doom; Alcazar: The Forgotten Fortress; ALF: The First Adventure; Ali Baba and the Forty Thieves (video game) Alice in Wonderland (1985 video game) Alien (Avalon Hill) Aliens: The Computer Game (US Version) Alkemstone
These lists of Apple software cover software for Apple devices, ... Apple II. List of Apple II application software; List of Apple II games; List of Apple IIGS games; Mac
Point2Point - computer to computer communications program for chat and file transmission (II) [4] PrintShop - sign, banner, and card maker (II & GS) ProSel - disk and file utilities (II & GS) ProTERM - telecom program and text editor; PublishIT - desktop publishing (versions 1–4)
The Chessmaster 2000 is a computer chess game by The Software Toolworks. It was the first in the Chessmaster series and published in 1986. It was released for Amiga, Apple II, Atari 8-bit computers, [2] Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and IBM PC compatibles.
Sylvan Idyll is a 2-D top-down third-person shooter published by Softdisk in 1992 for the Apple II and Apple IIGS home computers. The Apple II version was developed by Peter Rokitski, while the IIGS port was developed by Nate Trost. The game contains 15 levels and is situated in a large forest. [3]