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The Vickers Light Dragon was a fully-tracked British field artillery tractor made by Vickers-Armstrongs Ltd from 1929 to 1935. Designed to tow small-calibre field guns, it complemented Vickers' Medium Dragon tractor, which pulled medium to heavy artillery.
A single Vickers Light Dragon Mark IIB artillery tractor (which used the chassis and running gear from the Light Tank Mk III) was purchased by Belgium. It was considerably modified to produce the much heavier T-13 B3 tank destroyer armed with a 47 mm Model 1931 anti-tank gun . [ 8 ]
The Vickers Medium Dragon was a fully-tracked British field artillery tractor made by Vickers (later Vickers-Armstrongs), produced in various versions from 1922 to 1937. The Medium Dragon towed a wide range of artillery, from 18-pounder field guns to BL 60-pounder heavy field guns .
Vickers .50 machine gun; Vickers 1.57-inch mortar; Vickers 40 mm Class S gun; Vickers A1E1 Independent; Vickers Light Dragon; Vickers machine gun; Vickers MBT; Vickers MBT Mark 3; Vickers MBT Mark 4; Vickers MBT Mark 7; Vickers Medium Dragon; Vickers Model 1931; Vickers Vigilant; Vickers VR180 Vigor; Vickers–Berthier; Vickers-Carden-Loyd ...
The VA.D50 had an armoured box at the front for driver and a gunner and bench seating at the back for the gun crew. The War Office considered it as a possible replacement for their Vickers "Light Dragon" artillery tractors and took 69 as the "Light Dragon Mark III".
The Tank, Light, Mk VI was the sixth in the line of light tanks built by Vickers-Armstrongs for the British Army during the interwar period. The company had achieved a degree of standardization with their previous five models, and the Mark VI was identical in all but a few respects.
The Vickers 6-ton tank or Vickers Mark E, also known as the "Six-tonner", was a British light tank designed in 1928 in a private project at Vickers. Though not adopted by the British Army , it was picked up by several other armed forces, and licensed by the Soviet Union as the T-26 .
Following the success of Dragon Quest III, the creator of Dragon Quest IV, Yuji Horii, wanted to make a distinct game from III rather than retread it too directly since he expected many people would begin the series with IV. In III, players obtain a full party at the beginning of the game. Horii varied the formula by splitting the game into ...