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  2. Grezzo 2 - Wikipedia

    en.wikipedia.org/wiki/Grezzo_2

    Much like Doom, the gameplay of Grezzo 2 requires the player to navigate to the exit of each level while surviving various hazards on the way. The game contains an exhaustive variety of weapons, many of which are taken from other Doom mods; such weapons include beer bottles, plasma rifles, crucifix launchers, and the "Lanciaratzinger", a powerful cannon which launches digitized sprites of Pope ...

  3. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.

  5. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  6. DOSBox - Wikipedia

    en.wikipedia.org/wiki/DOSBox

    DOSBox is a command-line program, configured either by a set of command-line arguments or by editing a plain text configuration file. For ease of use, several graphical front ends have been developed by the user community.

  7. GZDoom - Wikipedia

    en.wikipedia.org/?title=GZDoom&redirect=no

    This page was last edited on 22 January 2023, at 20:51 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  8. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.