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  2. GURPS - Wikipedia

    en.wikipedia.org/wiki/GURPS

    Most actions are resolved by rolling three six-sided dice (3d6), trying to roll below a certain number, usually a skill. GURPS uses a point-based character creation system; characters are represented by four basic stats (Strength, Dexterity, IQ and Health), and players can buy any number of advantages, disadvantages, perks, quirks and skills. [1]

  3. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .

  4. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  5. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  6. The Burning Wheel - Wikipedia

    en.wikipedia.org/wiki/The_Burning_Wheel

    The Burning Wheel is a fantasy tabletop role-playing game independently written and published by Luke Crane.The game uses a dice pool mechanic (using only standard six-sided dice) for task resolution and a character generation system that tracks the history and experiences of new characters from birth to the point they begin adventuring.

  7. Happy Wheels - Wikipedia

    en.wikipedia.org/wiki/Happy_Wheels

    Screenshot of gameplay. Happy Wheels ' tagline is "Choose your inadequately prepared racer, and ignore severe consequences in your desperate search for victory!" [5] The actual mechanics of gameplay vary because of character choice and level design; [6] the game includes characters such as a dad and his son riding a bike, a businessman on a Segway, a homeless man in a rocket-powered wheelchair ...

  8. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    Character points are abstract units used in some role-playing games during character creation and development. Early role-playing games such as Dungeons & Dragons assigned random values to a player character's attributes, while allowing each character a fixed number of skills. As a result, characters were at the same time wildly unbalanced in ...

  9. Champions (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Champions_(role-playing_game)

    Players can design custom superpowers using the Champions rules system. Rather than offering a menu of specific powers, Champions powers are defined by their effects. For instance, an energy blast is the same power regardless of whether it represents a laser beam, ice powers, or magic.