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ES 3.2 Linux: 3.0 Windows 1.2 macOS 3.0 Linux: 1.3 Windows 1.3 Linux - 34.1 Pentium 4415U 950 Desktop Celeron G3930TE 5902 350: 950 Celeron G3930E Celeron G3930T 1000 Celeron G3930 Celeron G3950 1050 Pentium G4560T Pentium G4560 38.4 Core i3-7101TE Core i3-7101E 1100 HD Graphics 615 Mobile Celeron 3965Y Pentium 4410Y Pentium 4415Y 591E 300: 850 ...
They may also control output to the display if the display driver is part of the graphics hardware. Most free and open-source graphics device drivers are developed by the Mesa project. The driver is made up of a compiler, a rendering API, and software which manages access to the graphics hardware.
Intel Core I5-1135G7 (2.40 GHz/4.20 GHz max) [5] Intel Core I7-1165G7 (2.80 GHz/4.70 GHz max) [6] Intel Core I7-1195G7 (2.90 GHz/5.00 GHz max) [7] TDP 15-28W Intel Tiger lake U: GPU Intel Gen12 Iris Xe Graphics: Intel Iris Xe Graphics G7 80EUs Intel Iris Xe Graphics G7 96EUs Memory 16GB LPDDR4x 4266 (86 GB/s Memory Bandwidth) Storage 1TB M.2 ...
Intel Graphics Media Accelerator (GMA), a series of integrated graphics released from 2005 to 2008; Larrabee (microarchitecture), the code name for an unreleased Intel graphics processing unit; Intel HD and Iris Graphics, a series of processor-based graphics first released in 2010; Intel Arc, a series of discrete graphics processing units first ...
New OpenCL driver is Mesa RustiCL and this driver written in new language Rust is OpenCL 3.0 conformant for Intel XE Graphics with Mesa 22.3. Intel Broadwell and higher will be also conformant to 3.0 with many 2.x features. For Intel Ivy Bridge and Haswell target is OpenCL 1.2. Actual development state is available in mesamatrix.
2016-11-01: Mesa 13 with OpenGL 4.4 and OpenGL ES 3.2 2017-02-13: Mesa 17.0 with OpenGL 4.5 and freedreno driver with OpenGL 3.0 and 3.1 2017-05-10: Mesa 17.1 OpenGL 4.2+ for Intel Ivy Bridge (more than Intel driver for Windows, OpenGL 3.3+ for Intel Open SWR Rasterizer (important for cluster Computer for huge simulations)
The Intel Graphics Media Accelerator (GMA) is a series of integrated graphics processors introduced in 2004 by Intel, replacing the earlier Intel Extreme Graphics series and being succeeded by the Intel HD and Iris Graphics series. This series targets the market of low-cost graphics solutions.
ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. [1] ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls.