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  2. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    A form of level of detail management has been applied to texture maps for years, under the name of mipmapping, also providing higher rendering quality. It is commonplace to say that "an object has been LOD-ed" when the object is simplified by the underlying LOD-ing algorithm as well as a 3D modeler manually creating LOD models. [citation needed]

  3. .dwg - Wikipedia

    en.wikipedia.org/wiki/.dwg

    DWG (from drawing) is a proprietary [3] binary file format used for storing two- and three- dimensional design data and metadata.It is the native format for several CAD packages including DraftSight, AutoCAD, ZWCAD, IntelliCAD (and its variants), Caddie and Open Design Alliance compliant applications.

  4. GRASS GIS - Wikipedia

    en.wikipedia.org/wiki/Grass_GIS

    GRASS has been under continuous development since 1982 [3] and has involved a large number of federal US agencies, universities, and private companies. The core components of GRASS and the management of integration of efforts into its releases was originally directed by the U.S. Army - Construction Engineering Research Laboratory (USA-CERL), a branch of the U.S. Army Corps of Engineers, in ...

  5. Static grass - Wikipedia

    en.wikipedia.org/wiki/Static_grass

    Static grass is used in scale models and miniatures to create realistic-looking grass textures. It consists of small coloured fibres charged with static electricity , making them stand on end when sprinkled onto a surface coated with glue that then hardens, holding the fibres in place.

  6. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Materials and textures are properties that the render engine uses to render the model. One can give the model materials to tell the render engine how to treat light when it hits the surface. Textures are used to give the material color using a color or albedo map, or give the surface features using a bump map or normal map.

  7. DGN - Wikipedia

    en.wikipedia.org/wiki/DGN

    DGN (design) is the name used for CAD file formats supported by Bentley Systems, MicroStation and Intergraph's Interactive Graphics Design System (IGDS) CAD programs. [1] The DGN format is used in construction projects, including buildings, highways, bridges, process plants, shipbuilding. DGN is a competing format to Autodesk's DWG. [1]

  8. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  9. JT (visualization format) - Wikipedia

    en.wikipedia.org/wiki/JT_(visualization_format)

    The JT format contains a scene graph representation of an assembly, nested sub-assemblies of parts with CAD specific node and attributes data. [2]: 17 Facet information (triangles) is stored by using geometry compression techniques. Visual attributes of 3D scene and model like lights, textures, and/or materials are supported.