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Model 2 Developed in collaboration with GE Aerospace. [87] [82] The first Sega board using Lockheed Martin technology, to produce texture-mapped 3D polygon graphics. [79] [80] Sega and GE Aerospace began co-development of texture-mapping 3D arcade system in September 1992, originally intended for release in 1993. [88] [89]
Gunblade NY is a light gun rail shooter developed by Sega for the Model 2 arcade machine and was released in 1995 in North America and 1996 in Japan. The game was re-released alongside its sequel, L.A. Machineguns: Rage of the Machines for the Wii in 2010 as part of the Sega Arcade Hits Pack.
Motor Raid (モーターレイド) is a racing video game released by Sega on its Model 2A arcade system board in 1997. In contrast to the realistic style of most of Sega's previous racing games, Motor Raid uses a futuristic aesthetic and gameplay supplemented by fighting elements. [2]
Manx TT Super Bike [8] is a 1995 arcade racing game developed jointly by Sega AM3 and Sega-AM4.It is a motorcycle racing game built for the Sega Model 2 arcade board. [9] Up to 8 players can race in this game if enough arcade cabinets are linked together, following on from Daytona USA.
Sega (AM3) Model 3 Step 2.1 Sega Bass Fishing: Action, Simulation Sega (AM3) Model 3 Step 1.0 Sega Rally 2: Racing Sega (AM Annex) Model 3 Step 2.0 SpikeOut: SpikeOut: Final Edition: Action Sega (AM2) Model 3 Step 2.1 Ski Champ: Racing Sega (AM1) Model 3 Step 2.0 Star Wars Trilogy Arcade: Light gun shooter Sega (AM12) Model 3 Step 2.1 The Ocean ...
In September 1992, Sega partnered with the engineering division GE Aerospace to create its new arcade system board, the Model 2.They were connected via a cold call from GE's Bob Hichborn, who met with Sega executives at the division's Daytona Beach, Florida headquarters in 1990, and later at Sega's headquarters in Tokyo in November of the same year.
Virtua Cop [a] is a 1994 light gun shooter video game developed and published by Sega for arcades.It was developed for the Sega Model 2 system, and was ported to the Sega Saturn in 1995 and Windows as Virtua Squad in 1996.
Created by Sega's Yu Suzuki-headed AM2 team, it was designed on the purpose-made Sega Model 2 hardware which provided a significant upgrade in graphical capabilities. Following its release on the arcades, Virtua Fighter 2 was ported to the Sega Saturn home console in November 1995, while ports for some other platforms appeared later.