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Representation of Death wearing a shroud – "The Silent Highwayman" – John Leech, Punch (1858). The Spirit in its "dusky shroud" is a personification of Death . While this may seem an odd choice to modern readers for a Christmas ghost, in the early Victorian era , people would remember their deceased loved ones at Christmastime, which was ...
Shroud; Attribute: Resolve. Plasm envelops the sin-eater, creating a form of armor. The form of the armor depends on the key. It is invisible to the physical, except to those who have supernatural sights. The armor bonus is equal to the shroud rating, and there are special effects added on based on the key. Pit; Attribute: Composure. Using the ...
The beholder is a fictional monster in the Dungeons & Dragons fantasy role-playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities. The beholder is among the Dungeons & Dragons monsters that have appeared in every edition of the game since ...
Futsu-no-mitama (August-Snap-Spirit), the sword of Takemikazuchi. Juuchi Yosamu (10,000 Cold Nights), crafted by Muramasa – in a contest, Sengo Muramasa suspended the blade in a small creek with the cutting edge facing the current. Muramasa's sword cut everything that passed its way; fish, leaves floating down the river, the very air which ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
Michael Mullen reviewed the adventure in Space Gamer/Fantasy Gamer No. 81, and concluded that "Ochimo, the Spirit Warrior serves as a moderate introduction to the more Chinese elements of the world" while providing a background timeline for the major civilization of the mainland. He noted that while the adventure is intended to be used for ...
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]