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  2. Project Milo - Wikipedia

    en.wikipedia.org/wiki/Project_Milo

    Project Milo (also referred to as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early codename "Dimitri", [1] Project Milo was unveiled at the 2009 Electronic Entertainment Expo (E3) in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing ...

  3. PrimeSense fesses up: it's the magic behind Microsoft's ... - AOL

    www.aol.com/news/2010-03-31-primesense-fesses-up...

    All jesting aside, this really does mark the first bona fide announcement about the nuts and bolts behind Microsoft's forthcoming motion sensing add-on for its Xbox 360, and lo and behold, the ...

  4. Microsoft's Project Natal to Ship in October, Wii Watch Out - AOL

    www.aol.com/2010/05/11/microsoft-project-natal-wii

    Microsoft's (MSFT) response to the popular Nintendo (NTDOY) Wii is slated for October, when the software giant is expected to release its Project Natal motion-sensing Xbox 360 add-on, according to ...

  5. Xbox 360 - Wikipedia

    en.wikipedia.org/wiki/Xbox_360

    The Xbox 360 E revision has an additional Xbox logo to the left of the Xbox 360 branding. Kinect is a "controller-free gaming and entertainment experience" for the Xbox 360. It was first announced on June 1, 2009, at the Electronic Entertainment Expo, under the codename, Project Natal. [105]

  6. Your Shape - Wikipedia

    en.wikipedia.org/wiki/Your_Shape

    Your Shape was developed as a companion to the Ubisoft Motion Tracking Camera. Ubisoft's design team in Barcelona began developing the camera in 2007 after they had seen a prototype of motion tracking technology developed by PrimeSense, a company who would later provide the motion sensing functionality for Microsoft's "Project Natal" (later released as Kinect) two years later in 2009.

  7. BigPark - Wikipedia

    en.wikipedia.org/wiki/BigPark

    Microsoft acquired BigPark in 2009, a few months prior to the announcement of the Kinect sensor (known then as "Project Natal"). [1] [2] Their first project was to be Joy Ride, a casual racing title which incorporated Xbox Live Avatars and used the Kinect motion sensing device. The game was originally intended to be a free Xbox Live Arcade game ...

  8. Ryse: Son of Rome - Wikipedia

    en.wikipedia.org/wiki/Ryse:_Son_of_Rome

    Ryse was originally revealed as an Xbox 360 title that was set to be released in early 2011. [14] Revealed at E3 2010 as Codename Kingdom, [39] the game missed its release window, and its official name was revealed during E3 2011 as Ryse. [40] It was reintroduced as Ryse: Son of Rome at Microsoft's press conference at E3 2013 with a gameplay ...

  9. 2010s in video games - Wikipedia

    en.wikipedia.org/wiki/2010s_in_video_games

    The 2010s was the fifth decade in the industry's history.The decade was notable for producing the first truly "3D" games and consoles, [clarification needed] introducing cloud gaming and virtual reality to consumers, and the rising influence of tablet-based and mobile casual games, including a boom in freemium titles.