Search results
Results from the WOW.Com Content Network
A great variety of types of experiences is discussed in the academic literature. Perceptual experiences, for example, represent the external world through stimuli registered and transmitted by the senses. The experience of episodic memory, on the other hand, involves reliving a past event one experienced before. In imaginative experience ...
"Eureka" comes from the Ancient Greek word εὕρηκα heúrēka, meaning "I have found (it)", which is the first person singular perfect indicative active of the verb εὑρίσκω heurískō "I find". [1] It is closely related to heuristic, which refers to experience-based techniques for problem-solving, learning, and discovery.
Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". [1] Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [2][3][4] Experiential learning is distinct from rote or didactic ...
Lived experience. In qualitative phenomenological research, lived experience refers to the first-hand involvement or direct experiences and choices of a given person, and the knowledge that they gain from it, as opposed to the knowledge a given person gains from second-hand or mediated source. [1][2] It is a category of qualitative research ...
Neurological. Category. v. t. e. A religious experience (sometimes known as a spiritual experience, sacred experience, mystical experience) is a subjective experience which is interpreted within a religious framework. [1] The concept originated in the 19th century, as a defense against the growing rationalism of Western society. [2]
User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use of ...
Openness to experience is one of the domains which are used to describe human personality in the Five Factor Model. [1] [2] Openness involves six facets, or dimensions: active imagination (fantasy), aesthetic sensitivity, attentiveness to inner feelings, preference for variety (adventurousness), intellectual curiosity, and challenging authority (psychological liberalism). [3]
As defined by Thomasina Borkman (Emeritus Professor of Sociology, George Mason University) experiential knowledge is the cornerstone of therapy in self-help groups, [12] as opposed to both lay (general) and professional knowledge. Sharing in such groups is the narration of significant life experiences in a process through which the knowledge ...