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Two principal methods for weaving the sedge exist: one involving the use of tools or machines, the other performed entirely by hand. These are sometimes referred to as "close" and "sparse" weaving. [ 3 ] [ 4 ] [ 5 ] Machine weaving is predominantly used for making mats, whilst boxes, bowls and baskets require hand weaving.
Tree shaping (also known by several other alternative names) uses living trees and other woody plants as the medium to create structures and art. There are a few different methods [2] used by the various artists to shape their trees, which share a common heritage with other artistic horticultural and agricultural practices, such as pleaching, bonsai, espalier, and topiary, and employing some ...
[7] Aguayos are clothes woven from camelid fibers with geometric designs that Andean women wear and use for carrying babies or goods. Inca textiles. Awasaka was the most common grade of weaving produced by the Incas of all the ancient Peruvian textiles, this was the grade most commonly used in the production of Inca clothing. Awaska was made ...
Wētā Workshop's video games division was founded in 2014 [7] and has produced multiple games including the augmented reality project Dr. Grordbort's Invaders for Magic Leap, which was apparently was never released, [8] and the upcoming video game Tales of the Shire: A "The Lord of the Rings" Game.
A binakol design. Binakael (binakel, binakol, binakul [1]) (transliterated, "to do a sphere") is a type of weaving pattern traditional in the Philippines. Patterns consisting entirely of straight lines are woven so as to create the illusion of curves and volumes. [2] A sense of motion is also sought. [3] Designs are geometric, but often ...
The app allowed users to make looping videos, but there was no more posting within Vine—just saving to your phone or sharing on Twitter. The company also came out with an Internet archive of all ...
He had invented a way of using the programmable loom to weave colourful pictures from silk. [1] By 1862, Stevens could produce four different designs. He attempted to appeal to the mass market, selling his products between six pence and fifteen shillings each [3] in order to stimulate a demand that would keep his workers in employment. [4]
Wandersong is a puzzle adventure video game developed by American-Canadian developer Greg Lobanov. A music-themed game, it follows The Bard, a wandering singer, as they go on a quest to gather pieces of a song that will save their world from destruction. In the game, the player uses The Bard's singing to affect the environment, solve puzzles ...