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  2. Zener cards - Wikipedia

    en.wikipedia.org/wiki/Zener_cards

    Zener cards are cards used to conduct experiments for extrasensory perception (ESP). Perceptual psychologist Karl Zener (1903–1964) designed the cards in the early 1930s for experiments conducted with his colleague, parapsychologist J. B. Rhine (1895–1980).

  3. Extrasensory perception - Wikipedia

    en.wikipedia.org/wiki/Extrasensory_perception

    A simple set of black and white cards was developed, originally called Zener cards [6] – now called ESP cards. They bear the symbols circle, square, wavy lines, cross, and star. There are five of each type of card in a pack of 25. In a telepathy experiment, the "sender" looks at a series of cards while the "receiver" guesses the symbols.

  4. Clairvoyance - Wikipedia

    en.wikipedia.org/wiki/Clairvoyance

    Diagram by the French esotericist Paul Sédir to explain clairvoyance [1]. Clairvoyance (/ k l ɛər ˈ v ɔɪ. ə n s /; from French clair 'clear' and voyance 'vision') is the claimed ability to acquire information that would be considered impossible to get through scientifically proven sensations, thus classified as extrasensory perception, or "sixth sense".

  5. Ganzfeld experiment - Wikipedia

    en.wikipedia.org/wiki/Ganzfeld_experiment

    A ganzfeld experiment (from the German words for "entire" and "field") is an assessment used by parapsychologists that they contend can test for extrasensory perception (ESP) or telepathy. In these experiments, a "sender" attempts to mentally transmit an image to a "receiver" who is in a state of sensory deprivation.

  6. Joseph Banks Rhine - Wikipedia

    en.wikipedia.org/wiki/Joseph_Banks_Rhine

    Joseph Banks Rhine (September 29, 1895 – February 20, 1980), usually known as J. B. Rhine, was an American botanist who founded parapsychology as a branch of psychology, founding the parapsychology lab at Duke University, the Journal of Parapsychology, the Foundation for Research on the Nature of Man, and the Parapsychological Association.

  7. ESP game - Wikipedia

    en.wikipedia.org/wiki/ESP_game

    The ESP game (extrasensory perception game) is a human-based computation game developed to address the problem of creating difficult metadata.The idea behind the game is to use the computational power of humans to perform a task that computers cannot (originally, image recognition) by packaging the task as a game.

  8. Extrasensory Perception (book) - Wikipedia

    en.wikipedia.org/wiki/Extrasensory_Perception_(book)

    Extrasensory Perception is a 1934 book written by parapsychologist Joseph Banks Rhine, which discusses his research work at Duke University. Extrasensory perception is the ability to acquire information shielded from the senses, and the book was "of such a scope and of such promise as to revolutionize psychical research and to make its title literally a household phrase".

  9. Psychometry (paranormal) - Wikipedia

    en.wikipedia.org/wiki/Psychometry_(paranormal)

    In parapsychology, psychometry (from Greek: ψυχή, psukhē, "spirit, soul" and μέτρον, metron, "measure"), [1] also known as token-object reading, [2] or psychoscopy, [3] is a form of extrasensory perception characterized by the claimed ability to glean accurate knowledge of an object's history by making physical contact with that object. [4]