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In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
for e in c while w do # loop body od; The in c clause specifies the container, which may be a list, set, sum, product, unevaluated function, array, or object implementing an iterator. A for-loop may be terminated by od, end, or end do.
If an identifier is needed which would be the same as a reserved keyword, it may be prefixed by an at sign to distinguish it. For example, @out is interpreted as an identifier, whereas out as a keyword. This syntax facilitates reuse of .NET code written in other languages. [4] The following C# keywords are reserved words: [2]
In the ECMAScript example, return x will leave the inner closure to begin a new iteration of the forEach loop, whereas in the Smalltalk example, ^x will abort the loop and return from the method foo. Common Lisp provides a construct that can express either of the above actions: Lisp (return-from foo x) behaves as Smalltalk ^x , while Lisp ...
a b c Deep breaks may be accomplished in APL, C, C++ and C# through the use of labels and gotos. a Iteration over objects was added in PHP 5. a b c A counting loop can be simulated by iterating over an incrementing list or generator, for instance, Python's range() .
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Moreover, C++11 allows foreach loops to be applied to any class that provides the begin and end functions. It's then possible to write generator-like classes by defining both the iterable methods (begin and end) and the iterator methods (operator!=, operator++ and operator*) in the same class. For example, it is possible to write the following ...
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.