enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Simple polygon - Wikipedia

    en.wikipedia.org/wiki/Simple_polygon

    The region inside the polygon (its interior) forms a bounded set [2] topologically equivalent to an open disk by the Jordan–Schönflies theorem, [10] with a finite but nonzero area. [11] The polygon itself is topologically equivalent to a circle, [12] and the region outside (the exterior) is an unbounded connected open set, with infinite area ...

  3. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  4. LabelMe - Wikipedia

    en.wikipedia.org/wiki/LabelMe

    If the image already has object labels associated with it, they will be overlaid on top of the image in polygon format. Each distinct object label is displayed in a different color. If the image is not completely labeled, the user can use the mouse to draw a polygon containing an object in the image. For example, in the adjacent image, if a ...

  5. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    Four sided polygons (generally referred to as quads) [1] [2] and triangles are the most common shapes used in polygonal modeling. A group of polygons, connected to each other by shared vertices, is generally referred to as an element. Each of the polygons making up an element is called a face.

  6. Polygon (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Polygon_(computer_graphics)

    Polygons are used in computer graphics to compose images that are three-dimensional in appearance. [1] Polygons are built up of vertices , and are typically used as triangles. A model 's polygons can be rendered and seen simply in a wire frame model , where the outlines of the polygons are seen, as opposed to having them be shaded.

  7. List of polygons - Wikipedia

    en.wikipedia.org/wiki/List_of_polygons

    These segments are called its edges or sides, and the points where two of the edges meet are the polygon's vertices (singular: vertex) or corners. The word polygon comes from Late Latin polygōnum (a noun), from Greek πολύγωνον ( polygōnon/polugōnon ), noun use of neuter of πολύγωνος ( polygōnos/polugōnos , the masculine ...

  8. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  9. Digon - Wikipedia

    en.wikipedia.org/wiki/Digon

    In geometry, a bigon, [1] digon, or a 2-gon, is a polygon with two sides and two vertices.Its construction is degenerate in a Euclidean plane because either the two sides would coincide or one or both would have to be curved; however, it can be easily visualised in elliptic space.