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Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.
BattlEye is a proprietary anti-cheat software designed to detect players that hack or abusively use exploits in an online game.It was initially released as a third-party anti-cheat for Battlefield Vietnam in 2004 and has since been officially implemented in numerous video games, primarily shooter games such as PUBG: Battlegrounds, Arma 3, Destiny 2, War Thunder, and DayZ.
Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games.
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]
With the rise of games employing crossplay, aim assist began to be more considered by players, developers, and video game media writers. PC players largely use the MnK input, [7] though the aim assist feature is usually available for all controller players, even when they play on PC platforms. [1]
In video games, a bot or drone is a type of artificial intelligence (AI)–based expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works differently from one written for a massively multiplayer online role-playing game (MMORPG).
An enhanced port of Call of Duty for the PlayStation 3 and Xbox 360, titled Call of Duty: Classic, developed by Aspyr, was released worldwide in November 2009 with the release of Call of Duty: Modern Warfare 2, being available via redemption codes included with the "Hardened" and "Prestige" editions of the game.