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  2. Can't Help Myself (Sun Yuan and Peng Yu) - Wikipedia

    en.wikipedia.org/wiki/Can't_Help_Myself_(Sun_Yuan...

    The automated nature of Can't Help Myself categorizes the sculpture as a work of kinetic art, which, in turn, generates an anthropomorphic quality to the robotic arm. [1] This anthropomorphism partially is because of the robotics performative nature and completion of the human task of cleaning up a spillage. [ 1 ]

  3. Project X Zone - Wikipedia

    en.wikipedia.org/wiki/Project_X_Zone

    Project X Zone has received mixed to positive reviews from western critics. The game currently has a score of 70 out of 100 on Metacritic. [26] IGN ' s Scott Thompson gave Project X Zone a score of 8 out of 10, saying, "Project X Zone is often funny and consistently frantic – two traits not necessarily associated with tactical RPGs. Its story ...

  4. Project-X - Wikipedia

    en.wikipedia.org/wiki/Project-X

    When Team17 realized this, they released Project-X SE on Amiga CD32, a special edition with the difficulty toned down. It was released as a budget game. [1] A hack for the original game to enable the player to skip levels by holding down the fire button and pressing the escape key was also distributed on the coverdisks of several Amiga magazines.

  5. AOL Video - Troubleshooting - AOL Help

    help.aol.com/articles/aol-video-troubleshooting

    The video was not downloaded within the allotted time. When you try to download a video, a time limit is allotted for the download of the video according to the Yahoo Terms Of Service. If you do not complete the download within that specified time, you will not be able to download the video. The video has been moved to another device

  6. Project X Zone 2 - Wikipedia

    en.wikipedia.org/wiki/Project_X_Zone_2

    Project X Zone 2 [a] is a crossover tactical role-playing video game developed by Monolith Soft for the Nintendo 3DS and Bandai Namco Entertainment.Despite the game being the sequel to Project X Zone, the plot is a homage to the events of its spiritual predecessor, Namco × Capcom, while retaining a standalone story.

  7. Massive Monster Mayhem - Wikipedia

    en.wikipedia.org/wiki/Massive_Monster_Mayhem

    Massive Monster Mayhem is a Canadian game show television program that combines live-action and computer-generated imagery animated elements. It premiered on Family Channel and TeenNick on October 25, 2017. The series was created by Artur Spigel and Michael Chaves.

  8. I Did a Thing - Wikipedia

    en.wikipedia.org/wiki/I_Did_a_Thing

    Alex Apollonov is an Australian YouTube personality and comedian, better known for his online presence as I Did a Thing, and his YouTube channel of the same name.He is also the co-star of Boy Boy which he created with fellow comedian Aleksa Vulović who also stars in his videos.

  9. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Both games use an AI Director which not only generates random events but tries to create tension and fear by spawning-in creatures to specific rule sets based on how players are progressing, specifically penalizing players through more difficult challenges for not working together. [27]