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  2. Grand Theft Auto clone - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_clone

    DMA Design began pursuing open world game design with the first Grand Theft Auto, [15] which allowed players to commandeer various automobiles and shoot various weapons within a mission-based structure. [45] Unlike later games in the series, and indeed many earlier influences, the first two GTA games were 2D, using a top-down perspective.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In December 2014, Night Dive Studios coordinated the re-release of the 1996 first-person shooter role playing hybrid game Strife as Strife: Veteran Edition, after acquiring rights to the game. Because the game's source code had been lost, a derivative of the Chocolate Doom subproject Chocolate Strife was used as the game's engine, with its ...

  4. Pac-Man (franchise) - Wikipedia

    en.wikipedia.org/wiki/Pac-Man_(franchise)

    Following the release of Ms. Pac-Man, a feature film was being developed, but never reached an agreement. [94] In 2008, a live-action film based on the series was in development at Crystal Sky. [95] [96] In 2022, plans for a live-action Pac-Man film were revived at Wayfarer Studios, based on an idea by Chuck Williams. [97] [98] [99]

  5. Tod Frye - Wikipedia

    en.wikipedia.org/wiki/Tod_Frye

    Frye's Pac-Man port was started in May 1981, [citation needed] and was the most anticipated release for 1982, so marketing pressed Frye to produce the game on a very strict timetable (lead times on the cartridge ROMs was several months, so the code needed to be completed in September 1981 to get the product into stores during the first quarter ...

  6. List of Pac-Man clones - Wikipedia

    en.wikipedia.org/wiki/List_of_Pac-Man_clones

    The combined sales of counterfeit arcade machines sold nearly as many units as the original Pac-Man, which had sold more than 300,000 machines. [1] Like the original game, Pac-Man clones typically have the goal of clearing a maze of dots while eluding deadly adversaries. When special items are eaten, the protagonist consume the pursuers for a ...

  7. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    [9] [10] The first game to use the engine was Rockstar San Diego's Rockstar Games Presents Table Tennis, released for Xbox 360 on May 23, 2006 [11] and ported to the Wii more than a year later. Since then, RAGE integrates the third-party middleware components Euphoria [ 12 ] and Bullet , as character animation engine and physics engine ...

  8. Pac-Man & Galaga Dimensions - Wikipedia

    en.wikipedia.org/wiki/Pac-Man_&_Galaga_Dimensions

    Pac-Man & Galaga Dimensions [a] is a 2011 video game compilation developed and published for the Nintendo 3DS by Namco Bandai Games.It contains six games from the company's Pac-Man and Galaxian franchises—Pac-Man (1980), Galaga (1981), Pac-Man Championship Edition (2007), Galaga Legions (2008), Pac-Man Tilt, and Galaga 3D Impact, the last two being unique games created exclusively for this ...

  9. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay.