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  2. Any-angle path planning - Wikipedia

    en.wikipedia.org/wiki/Any-angle_path_planning

    The path found by A* on an octile grid vs. the shortest path between the start and goal nodes. Any-angle path planning algorithms are pathfinding algorithms that search for a Euclidean shortest path between two points on a grid map while allowing the turns in the path to have any angle.

  3. Association rule learning - Wikipedia

    en.wikipedia.org/wiki/Association_rule_learning

    Association rule learning is a rule-based machine learning method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using some measures of interestingness. [ 1 ]

  4. Outline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Outline_of_machine_learning

    Machine learning (ML) is a subfield of artificial intelligence within computer science that evolved from the study of pattern recognition and computational learning theory. [1] In 1959, Arthur Samuel defined machine learning as a "field of study that gives computers the ability to learn without being explicitly programmed". [ 2 ]

  5. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    The algorithm described so far only gives the length of the shortest path. To find the actual sequence of steps, the algorithm can be easily revised so that each node on the path keeps track of its predecessor. After this algorithm is run, the ending node will point to its predecessor, and so on, until some node's predecessor is the start node.

  6. Weighted majority algorithm (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Weighted_majority...

    [1] [2] The algorithm assumes that we have no prior knowledge about the accuracy of the algorithms in the pool, but there are sufficient reasons to believe that one or more will perform well. Assume that the problem is a binary decision problem. To construct the compound algorithm, a positive weight is given to each of the algorithms in the pool.

  7. Learning rule - Wikipedia

    en.wikipedia.org/wiki/Learning_rule

    An artificial neural network's learning rule or learning process is a method, mathematical logic or algorithm which improves the network's performance and/or training time. Usually, this rule is applied repeatedly over the network.

  8. Rule induction - Wikipedia

    en.wikipedia.org/wiki/Rule_induction

    Data mining in general and rule induction in detail are trying to create algorithms without human programming but with analyzing existing data structures. [ 1 ] : 415- In the easiest case, a rule is expressed with “if-then statements” and was created with the ID3 algorithm for decision tree learning.

  9. Rule-based machine learning - Wikipedia

    en.wikipedia.org/wiki/Rule-based_machine_learning

    Rule-based machine learning (RBML) is a term in computer science intended to encompass any machine learning method that identifies, learns, or evolves 'rules' to store, manipulate or apply. [ 1 ] [ 2 ] [ 3 ] The defining characteristic of a rule-based machine learner is the identification and utilization of a set of relational rules that ...

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