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The Magic School Bus is a series of educational video games developed by Music Pen and published by Microsoft via their Microsoft Home brand. The interactive adventures are part of the larger franchise and based with The Magic School Bus original series books and public television series (which originally aired on PBS).
Cuphead is a 2017 run and gun video game developed and published by Canadian developer Studio MDHR. The game follows its titular teacup-headed character and his brother Mugman, as they make a deal with the Devil to pay casino losses by repossessing the souls of runaway debtors.
If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is not comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are ...
The following year Lionhead released the games they had been developing at their main studio, Black & White 2 and business simulation game The Movies, neither of which were as successful as the company's first two titles. Lionhead had financial difficulties as a result, and was purchased by Microsoft Game Studios in 2006.
Some video games use rubber hose animation, including Epic Mickey, Cuphead, Bendy and the Ink Machine, and Enchanted Portals. Skullgirls includes the playable character "Peacock", whose visual design and attacks draw from 1920s animation tropes characters are based on 1920s rubber hose animation, having the appearance of old black and white ...
The Cuphead Show! is an animated slapstick comedy television series developed by Dave Wasson for Netflix, [1] based on the 2017 video game Cuphead by Studio MDHR. Chad and Jared Moldenhauer, the creators of Cuphead, serve as executive producers, along with Wasson and CJ Kettler from King Features Syndicate, and Cosmo Segurson serving as co-executive producer.
The Cuphead Show! is an animated television series developed by Dave Wasson for Netflix, based on the 2017 Canadian video game Cuphead by Studio MDHR. Chad and Jared Moldenhauer, the creators of Cuphead, serve as executive producers, along with Wasson and CJ Kettler from King Features Syndicate, and Cosmo Segurson serving as co-executive producer.
OmniBus 's art style is similar to classic PlayStation games' low-poly 3D design, and its unstoppable bus has been compared to the plot of the 1994 film Speed. [5] Development on the game began in summer 2014, when DePaul University students Amir Badri and Jeremy Crockett decided to make a physics-based game about a bus; however, the development was halted for almost a year. [6]