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GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance or prolong battery life by switching between the graphic cards. It is mostly used on gaming laptops which usually have an integrated graphic device and a discrete video card.
A later development to the CrossFire infrastructure includes a dual GPUs with on-board PCI Express bridge that was released in early 2008, the Radeon HD 3870 X2 and later in Radeon HD 4870 X2 graphics cards, featuring only one CrossFire connector for dual card, four GPU scalability. When using two GPUs on board the same system, the HDMI ports ...
The chip was announced in two flavors, the RAGE 128 GL and the RAGE 128 VR. Aside from the VR chip's lower price, the main difference was that the former was a full 128-bit design, while the VR, still a 128-bit processor internally, used a 64-bit external memory interface. Magnum - A workstation board for OEMs with 32 MB SDRAM.
The 32-bit variants of Windows 10 will remain available via non-OEM channels, and Microsoft will continue to "[provide] feature and security updates on these devices". [291] This was later followed by Windows 11 dropping support for 32-bit hardware altogether, thus making Windows 10 the final version of Windows to have a 32-bit version ...
There were many problems with the AMD Catalyst 11.2 - 11.6 AGP hotfix drivers under Windows 7 with the HD 4000 series AGP video cards; [9] use of 10.12 or 11.1 AGP hotfix drivers is a possible workaround. Several of the vendors listed above make available past versions of the AGP drivers.
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
This approach is easily scalable in a cost-effective manner but has the drawbacks of increased latency, increased power consumption when moving data between dies at around 1.5 picojoules per bit, and it cannot achieve the connection density needed for high-bandwidth GPUs. [8]
Intel has released production version drivers for 32-bit and 64-bit Windows Vista that enable the Aero graphics. Intel introduced DirectX 10 for the X3100 and X3500 GPUs in the Vista 15.9 drivers in 2008, though any release of DX10 drivers for the X3000 is uncertain.