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A physics processing unit (PPU) is a processor specially designed to alleviate the calculation burden on the CPU, specifically calculations involving physics. PhysX PPUs were offered to consumers in the forms of PCI or PCIe cards by ASUS , [ 19 ] BFG Technologies , [ 20 ] [ 21 ] Dell [ 22 ] and ELSA Technology .
Digital Molecular Matter (DMM) is a proprietary middleware physics engine developed by Pixelux for generating realistic destruction and deformation effects. The offline version can support high-resolution simulations for use in film special effects.
Many hypothetical doomsday devices are based on salted hydrogen bombs creating large amounts of nuclear fallout.. A doomsday device is a hypothetical construction – usually a weapon or weapons system – which could destroy all life on a planet, particularly Earth, or destroy the planet itself, bringing "doomsday", a term used for the end of planet Earth.
Remote-control "Panama" Land Rover with ground-penetrating radar to detect IEDs followed by Mastiff with Choker mine rollers. Counter-IED equipment are created primarily for military and law enforcement.
FEATool Multiphysics is a fully integrated physics and PDE simulation environment where the modeling process is subdivided into six steps; preprocessing (CAD and geometry modeling), mesh and grid generation, physics and PDE specification, boundary condition specification, solution, and postprocessing and visualization.
Destruction Derby is a 1995 vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis for MS-DOS, PlayStation and Sega Saturn. Based on the sport of demolition derby , the game tasks the player with racing and destroying cars to score points.
Quantum chaos is the field of physics attempting to bridge the theories of quantum mechanics and classical mechanics. The figure shows the main ideas running in each direction. Quantum chaos is a branch of physics focused on how chaotic classical dynamical systems can be described in terms of quantum theory.
Produced starting in 1982, the videos make heavy use of historical dramatizations and visual aids to explain physics concepts. The latter were state of the art at the time, incorporating almost eight hours of computer animation created by computer graphics pioneer Jim Blinn along with assistants Sylvie Rueff [3] and Tom Brown at the Jet Propulsion Laboratory.