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An in-game trailer was released in May 2018. In comparison to the Unity-based Bus Simulator 16, [citation needed] Bus Simulator 18 is powered by Unreal Engine 4, which shows considerably improved graphics. [2] It was released to Microsoft Windows in June 2018, with modding and multiplayer mode were featured for the first time in the Bus ...
Aa Yakyū Jinsei Itchokusen; Alter Ego; America Daitōryō Senkyo; Animal Crossing series; Chibi-Robo! series Chibi-Robo! Chibi-Robo!: Park Patrol; Crime and Punishment
Pages in category "Bus simulation video games" The following 12 pages are in this category, out of 12 total. This list may not reflect recent changes. B.
Bus Simulator is a vehicle-simulation video game series developed by Icebytes, Contendo Media, TML Studios and Stillalive Studios, and published by Astragon Entertainment. The franchise was introduced in 2007 by Astragon Entertainment. The latest installment, titled Bus Simulator 21, was released on 7 September 2021.
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers. Here are listed 1050 [a] games released for the system. The total number of games published for this platform is over 2000. (Please see external links)
The Bus is developed by TML-Studios, who is known for Tourist Bus Simulator, Fernbus Simulator and World of Subways series, with Aerosoft publishes the game. [8] The early access version was available for Microsoft Windows on 25 March 2021. [9] It was initially developed on Unreal Engine 4, and was upgraded to Unreal Engine 5 on 14 December ...
An in-game screenshot from the cockpit camera of a MAN Lion's City. Bus Simulator 16 has licensed the vehicles of MAN. [1] In addition to the buses of the German bus maker, the game features a total of six buses that allow players to drive across five districts. [2] The game also provides a route manager for players to create their own bus lines.
Crazy Bus (also spelled CrazyBus) is a 2004 unlicensed bus simulator video game. [ 3 ] [ 4 ] [ 5 ] Originally created as a tech demo , it was subsequently put on a ROM cartridge and self-published for the Sega Genesis .