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A drawing of kobolds, reptilian humanoid beings that appear in Dungeons & Dragons. Examples of reptilian races in fantasy games are the Lizardmen from Warhammer as well as Lizardfolk, Dragonborn and Kobolds of the Dungeons & Dragons tabletop role-playing game.
Oronis: 10th Champion of Rajaat, "Lizard Man Executioner"; Male; Sorcerer-king of Kurn; Exterminated the lizard men in 1362 years (see below). Formerly known as Keltis, in the 2nd edition Oronis distanced himself from the power struggles of the other sorcerer-kings and ruled the isolated city-state of Kurn.
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
The Lizard Men of the Savage Land; The Lizard Men of Tok from the Microverse; Sauron, a Pteranodon-like enemy of the X-Men; Skrulls, an alien race of reptilian shapeshifters; Slither, a snake-like mutant and ally of Magneto who has been a member of the Resistants and the Serpent Society; Stegron, a Stegosaurus-like enemy of Spider-Man
Lizardman is a common name for a reptilian humanoid, especially in fantasy.. Lizardman, Lizard Man, Lizardmen, or Lizard Men may also refer to: . The Lizardman (performer) or Erik Sprague (b. 1972), sideshow performer noted for his extensive body modifications
Against the Cult of the Reptile God is an adventure module for the first edition of the Advanced Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. It is designed for novice players and gamemasters. [1] The suggested party size is 4-7 characters of level 1-3. [1]
Mike Lampman reviewed The Complete Book of Humanoids in Shadis No. 9 and said that "overall, the Humanoid handbook is a good investment if you're an AD&D player, or GM, looking to spice up your campaign by playing something a little out of the ordinary.
Portals of Torsh was written by Rudy Kraft, with a cover by Jennell Jaquays [a], and was published by Judges Guild in 1980 as a 48-page book. [1]Portals of Torsh is the first supplement released for the Portals series, depicting adventure sites which have been connected to each other through a series of interplanetary or interdimensional portals for teleportation.