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  2. Bayonetta (character) - Wikipedia

    en.wikipedia.org/wiki/Bayonetta_(character)

    The character's model was created by Kenichiro Yoshimura, who observed non-Japanese models to keep her proportions authentic, giving particular focus to her backside which, as a result, led to it being made wider and more rounded than the typically slim-hipped female characters designed by Japanese artists. [14]

  3. Bayonetta - Wikipedia

    en.wikipedia.org/wiki/Bayonetta

    Bayonetta (Japanese: ベヨネッタ, Hepburn: Beyonetta) is an urban fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames , owned by Sega , and, since the release of Bayonetta 2 in 2014, published by Nintendo .

  4. PlatinumGames - Wikipedia

    en.wikipedia.org/wiki/PlatinumGames

    PlatinumGames Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc. and Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of Capcom's Clover Studio, while Odd Inc. was founded by Tatsuya Minami.

  5. Vanquish (video game) - Wikipedia

    en.wikipedia.org/wiki/Vanquish_(video_game)

    Mikami originally wanted to create a game just like Casshern, but with the addition of guns, since Mikami had already previously created a brawler with God Hand. However, while making Vanquish a shooter , Mikami still wanted to maintain Casshern ' s "feeling of speed", which is the reason he introduced the sliding-boost mechanic. [ 13 ]

  6. Bayonetta (video game) - Wikipedia

    en.wikipedia.org/wiki/Bayonetta_(video_game)

    Bayonetta gameplay screenshot, demonstrating one of the available "Wicked Weave" attacks. Bayonetta is a single-player, third-person 3D action-adventure and hack and slash game. [5] The player controls a witch named Bayonetta, is able to use melee and long ranged attacks and is able to select multiple weapons. By pressing a combination of ...

  7. Ikumi Nakamura - Wikipedia

    en.wikipedia.org/wiki/Ikumi_Nakamura

    Ikumi Nakamura (Japanese: 中村 育美, Hepburn: Nakamura Ikumi) is a Japanese video game artist and director. She is best known for her work at Tango Gameworks as an artist on The Evil Within (2014) and The Evil Within 2 (2017), and as creative director for Ghostwire: Tokyo, before leaving the company mid-development.

  8. Hideki Kamiya - Wikipedia

    en.wikipedia.org/wiki/Hideki_Kamiya

    Hideki Kamiya (神谷 英樹, Kamiya Hideki, born December 19, 1970) is a Japanese video game designer and director.He began his career in 1994 with Capcom, where he directed Resident Evil 2 (1998), Devil May Cry (2001), Viewtiful Joe (2003), and Ōkami (2006).

  9. Yoko Taro - Wikipedia

    en.wikipedia.org/wiki/Yoko_Taro

    Yoko Taro (横尾 太郎, Yokoo Tarō, born June 6, 1970) is a Japanese video game director and scenario writer.Starting his career at the now defunct game developer Cavia, his best-known work is on the action role-playing video game series Drakengard, and its spin-offs, Nier and Nier: Automata.