Search results
Results from the WOW.Com Content Network
Taiwan: NCsoft began an open beta of Aion in Taiwan on June 7, 2009, and was released on July 21. v1.5 was released on October 21 of the same year. v2.0 was released on October 13, 2010, followed by v2.1 on November 24. Europe: NCsoft released the final version of Aion in Europe on September 25, 2009. [25]
We were able to speak with Sean Neil, Associate Producer of Aion, and Lance Stites, Executive Vice President of Game Operations and Production at NCsoft West, to bring you the scoop on this new ...
NCSoft was founded in March 1997 by Kim Taek Jin. In September 1998, NCSoft launched its first game Lineage.In April 2001 the company created a US subsidiary under the name NC Interactive (based in Austin, Texas, and would later become NCSoft West) after acquiring Destination Games, headed by Richard Garriott and Robert Garriott. [5]
Paragon Studios was a video game developer, and wholly owned subsidiary of NCsoft.Founded in November 2007 as NCsoft NorCal, the studio's remit was to further develop the City of Heroes and City of Villains franchises following the acquisition of the titles by NCsoft from Cryptic Studios. [1]
nProtect GameGuard (sometimes called GG) is an anti-cheating rootkit developed by INCA Internet.It is widely installed in many online games to block possibly malicious applications and prevent common methods of cheating.
This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies.
Openmaru studio is an Internet service development studio of game company NCsoft, which is well known for Lineage, Lineage II, and Guild Wars among other MMORPGs.Openmaru was established in August 2006 to expand on its business by entering the Web application and productivity field in developing and offering new Internet services instead of limiting the company's potential to just online gaming.
Gameforge was one of the first European companies to offer its games using a free-to-play business model. Game access and clients are mostly free of charge. The products are financed by shop systems where players can buy comfort and service functions such as mounts to ride, or equipment and personalisations for money.