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  2. Shunting yard algorithm - Wikipedia

    en.wikipedia.org/wiki/Shunting_yard_algorithm

    In computer science, the shunting yard algorithm is a method for parsing arithmetical or logical expressions, or a combination of both, specified in infix notation.It can produce either a postfix notation string, also known as reverse Polish notation (RPN), or an abstract syntax tree (AST). [1]

  3. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once.

  4. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution.

  5. Reverse-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Reverse-search_algorithm

    However, this recursive algorithm may still require a large amount of memory for its call stack, in cases when the tree is very deep. Instead, reverse search traverses the spanning tree in the same order while only storing two objects: the current object of the traversal, and the previously traversed object.

  6. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    The recursive implementation will visit the nodes from the example graph in the following order: A, B, D, F, E, C, G. The non-recursive implementation will visit the nodes as: A, E, F, B, D, C, G. The non-recursive implementation is similar to breadth-first search but differs from it in two ways: it uses a stack instead of a queue, and

  7. Kosaraju's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kosaraju's_algorithm

    For each vertex u of the graph do Visit(u), where Visit(u) is the recursive subroutine: If u is unvisited then: Mark u as visited. For each out-neighbour v of u, do Visit(v). Prepend u to L. Otherwise do nothing. For each element u of L in order, do Assign(u,u) where Assign(u,root) is the recursive subroutine: If u has not been assigned to a ...

  8. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    S is the node stack, which starts out empty and stores the history of nodes explored but not yet committed to a strongly connected component. This is not the normal depth-first search stack, as nodes are not popped as the search returns up the tree; they are only popped when an entire strongly connected component has been found.

  9. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    Simulate the increment of the while-loop counter c [i] += 1 // Simulate recursive call reaching the base case by bringing the pointer to the base case analog in the array i:= 1 else // Calling permutations(i+1, A) has ended as the while-loop terminated. Reset the state and simulate popping the stack by incrementing the pointer. c [i]:= 0 i += 1 ...