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verify the integrity of the BIOS code itself; verify some basic components like DMA, timer, interrupt controller; initialize, size, and verify system main memory; initialize BIOS; pass control to other specialized extension BIOSes (if installed) identify, organize, and select which devices are available for booting
DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.
Intel Trust Domain Extensions (TDX) is a CPU-level technology proposed by Intel in May 2021 for implementing a trusted execution environment in which virtual machines (called "Trust Domains", or TDs) are hardware-isolated from the host's Virtual Machine Monitor (VMM), hypervisor, and other software on the host.
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler-based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2] [3]
SXM boards are typically built with four or eight GPU slots, although some solutions such as the Nvidia DGX-2 connect multiple boards to deliver high performance. While third party solutions for SXM boards exist, most systems integrators such as Supermicro use prebuilt Nvidia HGX boards, which come in four or eight socket configurations. [5]
Metal Performance Shaders is a highly optimized library of graphics functions that can help application developers achieve great performance at the same time decrease work on maintaining GPU family specific functions. [9]