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This category, game controllers, contains articles about input devices used by game players to control computer and video games. Such devices can range all the way from common computer mice to replicas of advanced aircraft control sticks.
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
Accessory Name Description Manufacturer Arkanoid Controller: Specific controller for three Arkanoid games. Taito: ASCII Stick L5 One handed Famicom controller. ASCII Corporation: Bandai Karaoke Studio: Famicom Microphone and unit that operates on its own cartridges Bandai: Barcode Battler II: Connected via a cable included in Barcode World ...
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
While the Virtual Boy controller differs greatly in design from Nintendo's other controllers, the directional pads closely resemble the directional pad of the Game Boy but larger and with a steeper slope inwards. Since the Virtual Boy was designed for single player use, the system only has a single controller port on the underside of the console.
The large buzzer button also functions as a four-way directional pad, which helps to navigate the Xbox 360 dashboard menu. The games' prices are unaffected by the inclusion of the controllers. Other games such as Uno, 1 vs. 100, Wits and Wagers, and You Don't Know Jack [23] have added support for the Big Button Pads.
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
Motion controllers see use as game controllers, for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers. Many of the technologies needed for motion controllers are often used together in smartphones to provide a variety of functions, including for mobile applications to use them as motion ...