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  2. End-user development - Wikipedia

    en.wikipedia.org/wiki/End-user_development

    End-user development (EUD) or end-user programming (EUP) refers to activities and tools that allow end-users – people who are not professional software developers – to program computers. People who are not professional developers can use EUD tools to create or modify software artifacts (descriptions of automated behavior) and complex data ...

  3. Dynamic systems development method - Wikipedia

    en.wikipedia.org/wiki/Dynamic_systems...

    Factor 2: Directly derived from factor 1: The commitment of the management to ensure end-user involvement. The prototyping approach requires a strong and dedicated involvement by end users to test and judge the functional prototypes. Factor 3: The project team has to be composed of skillful members that form a stable union.

  4. Rapid application development - Wikipedia

    en.wikipedia.org/wiki/Rapid_application_development

    Rapid application development (RAD), also called rapid application building (RAB), is both a general term for adaptive software development approaches, and the name for James Martin's method of rapid development. In general, RAD approaches to software development put less emphasis on planning and more emphasis on an adaptive process.

  5. End-user computing - Wikipedia

    en.wikipedia.org/wiki/End-user_computing

    End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner. [2] [3]

  6. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design (UCD) or user-driven development (UDD) is a framework of processes in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  7. Programming by example - Wikipedia

    en.wikipedia.org/wiki/Programming_by_example

    The system records user actions and infers a generalized program that can be used on new examples. PbE is intended to be easier to do than traditional computer programming, which generally requires learning and using a programming language. Many PbE systems have been developed as research prototypes, but few have found widespread real-world ...

  8. Programming by demonstration - Wikipedia

    en.wikipedia.org/wiki/Programming_by_demonstration

    In computer science, programming by demonstration (PbD) is an end-user development technique for teaching a computer or a robot new behaviors by demonstrating the task to transfer directly instead of programming it through machine commands.

  9. DevOps - Wikipedia

    en.wikipedia.org/wiki/DevOps

    This is an accepted version of this page This is the latest accepted revision, reviewed on 5 January 2025. Set of software development practices DevOps is a methodology integrating and automating the work of software development (Dev) and information technology operations (Ops). It serves as a means for improving and shortening the systems development life cycle. DevOps is complementary to ...