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MonoDevelop has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, and C# 6.0. [13] A customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies.
Applications built using Gtk# will run on many platforms including Linux, Windows and macOS. The Mono packages for Windows include GTK, Gtk# and a native theme to make applications look like native Windows applications. Starting with Mono 1.9, running Gtk# applications on macOS no longer requires running an X11 server. [17]
The GTK library contains a set of graphical control elements (); version 3.22.16 contains 186 active and 36 deprecated widgets. [9] GTK is an object-oriented widget toolkit written in the programming language C; it uses GObject, that is the GLib object system, for the object orientation.
MonoDevelop is a free integrated development environment primarily designed for C# and other .NET languages such as Nemerle, Boo, and Java (via IKVM.NET), although it also supports languages such as C, C++, Python, and Vala. MonoDevelop was originally a port of SharpDevelop to Gtk#, but it has since evolved to meet the needs of Mono developers ...
SharpDevelop was designed as a free and lightweight alternative to Microsoft Visual Studio, and contains an equivalent feature for almost every essential Visual Studio Express feature and features very similar to those found in Borland Kylix and Delphi, including advanced project management, code editing, application compiling and debugging functionality.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.