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  2. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [ 1 ]

  3. How to Solve it by Computer - Wikipedia

    en.wikipedia.org/wiki/How_to_solve_it_by_computer

    It is an introduction to the whys of algorithms and data structures. Features of the book: The design factors associated with problems; The creative process behind coming up with innovative solutions for algorithms and data structures; The line of reasoning behind the constraints, factors and the design choices made.

  4. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    If a solution has been recorded, we can use it directly, otherwise we solve the sub-problem and add its solution to the table. Bottom-up approach : Once we formulate the solution to a problem recursively as in terms of its sub-problems, we can try reformulating the problem in a bottom-up fashion: try solving the sub-problems first and use their ...

  5. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort , merge sort ), multiplying large numbers (e.g., the Karatsuba algorithm ), finding the closest pair of points , syntactic ...

  6. Algorithmic technique - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_technique

    Graph traversal is a technique for finding solutions to problems that can be represented as graphs. This approach is broad, and includes depth-first search , breadth-first search , tree traversal , and many specific variations that may include local optimizations and excluding search spaces that can be determined to be non-optimum or not possible.

  7. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The offer of a so-called Knuth reward check worth "one hexadecimal dollar" (100 HEX base 16 cents, in decimal, is $2.56) for any errors found, and the correction of these errors in subsequent printings, has contributed to the highly polished and still-authoritative nature of the work, long after its first publication.

  8. Approximation algorithm - Wikipedia

    en.wikipedia.org/wiki/Approximation_algorithm

    However, there are also many approximation algorithms that provide an additive guarantee on the quality of the returned solution. A notable example of an approximation algorithm that provides both is the classic approximation algorithm of Lenstra , Shmoys and Tardos [ 2 ] for scheduling on unrelated parallel machines.

  9. Analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_algorithms

    In computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms—the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity ) or the ...