Search results
Results from the WOW.Com Content Network
Both Java and the .NET Framework have mutable versions of string. In Java [5]: 84 these are StringBuffer and StringBuilder (mutable versions of Java String) and in .NET this is StringBuilder (mutable version of .Net String). Python 3 has a mutable string (bytes) variant, named bytearray. [6]
Some of these languages with immutable strings also provide another type that is mutable, such as Java and .NET's StringBuilder, the thread-safe Java StringBuffer, and the Cocoa NSMutableString. There are both advantages and disadvantages to immutability: although immutable strings may require inefficiently creating many copies, they are ...
Concatenates (joins) two strings to each other, returning the combined string. Note that some languages like C have mutable strings, so really the second string is being appended to the first string and the mutated string is returned.
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
Mutability becomes an issue when trying to create interoperability between pure functional and procedural languages. Languages like Haskell have no mutable types, whereas C++ does not provide such rigorous guarantees. Many functional types when bridged to object oriented languages can not guarantee that the underlying objects won't be modified.
It is possible for instances referenced by the immutable interface type to be cast to their concrete, mutable type, and have their state mutated. For example: For example: public void mutate ( ImmutablePoint2D point ) { (( Point2D ) point ). setX ( 42 ); // this call is legal, since the type has // been converted to the mutable Point2D class }
In contrast, mutable objects can share state. Mutability allows better object reuse via the caching and re-initialization of old, unused objects. Sharing is usually nonviable when state is highly variable. Other primary concerns include retrieval (how the end-client accesses the flyweight), caching and concurrency.
The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.