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Castlevania: Symphony of the Night [a] is a 1997 action role-playing game developed and published by Konami for the PlayStation and Sega Saturn. [3] It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is a direct sequel to Castlevania: Rondo of Blood, taking place four years later.
Castlevania (/ ˌ k æ s əl ˈ v eɪ n i ə /), known in Japan as Akumajō Dracula, [a] [2] is a gothic horror action-adventure video game series and media franchise created by Konami.The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters.
Castlevania: The Dracula X Chronicles [d] is a 2.5D remake of Rondo of Blood for the PlayStation Portable. [10] Gameplay in the remake remains largely unchanged from Rondo of Blood. [34] Ports of the original PC Engine game (with both Japanese and English voices) and its sequel, Symphony of the Night can be unlocked through gameplay. [3]
Castlevania, known in Japan as Akumajō Dracula, [a] [6] is a 1986 action-platform game developed and published by Konami.It was originally released in Japan for the Famicom Disk System in September 1986, [7] before being ported to cartridge format and released in North America for the Nintendo Entertainment System (NES) in 1987 and in Europe in 1988.
Known in Japan as Castlevania Byakuya no Concerto (Castlevania 白夜の協奏曲, Castlevania Byakuya no Koncheruto, lit. "Castlevania: White Night Concerto" or "Castlevania: Concerto of Midnight Sun"). [51] Included in the Castlevania: Double Pack for the Game Boy Advance. [52]
Produced by Koji Igarashi and developed by Konami Computer Entertainment Tokyo, Castlevania: Harmony of Dissonance is the second installment of Konami's Castlevania video game series for the Game Boy Advance (GBA). [33] Its predecessor Castlevania: Circle of the Moon had been developed by a different studio, Konami Computer Entertainment Kobe. [3]
Completing Arrange Mode unlocks special features, including an art gallery and a Time Attack Mode. Exclusive to the U.S. and European versions of Chronicles, the art gallery showcases artwork by Ayami Kojima for both Chronicles and Castlevania: Symphony of the Night, along with an interview with Koji Igarashi (IGA). The Time Attack Mode allows ...
Yamane worked closely with Koji Igarashi, producer for the Castlevania series. The next game in the series, Castlevania: Symphony of the Night (1997), was developed for the PlayStation. [5] The art director, Osamu Kasai, requested Yamane to join the team. [6] Because it used CD-ROMs, the system was capable of much higher quality music and sound ...
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