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The game is being developed for Microsoft Windows, with plans to port the game to the PlayStation 4. [1] The game was entered into Steam Greenlight in March 2014, approved in April, and released onto Steam Early Access in May 2015. [1] [9] [10] As of March 14, 2016, all development on H-Hour: World's Elite was ceased awaiting further capital ...
In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that extends the functionality of an existing software system without requiring the system to be re-built. A plug-in feature is one way that a system can be customizable. [1] Applications support plug-ins for a variety of reasons including:
Plug In Digital is a French video game publisher and distributor. They were founded in 2012 and established two subsidiaries since then: Dear Villagers (formerly Playdius), who publish mid-market games for personal computers and consoles, and PID Games , who publish games of all varieties.
(1982) by Universal was the first hit arcade game sold as a conversion kit. [5] [6] After the golden age of arcade video games came to an end circa 1983, the arcade video game industry began recovering circa 1985 with the arrival of software conversion kit systems, such as Sega's Convert-a-Game system, the Atari System 1, and the Nintendo VS.
The price of an expansion pack is usually much less than that of the original game. As expansion packs consist solely of additional content, most require the original game in order to play. Games with many expansions often begin selling the original game with prior expansions, such as The Sims Deluxe Edition (The Sims with The Sims: Livin ...
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Bink uses a wavelet-based compression algorithm optimized for game video sequences. It supports resolutions up to 4K and can encode at bitrates from 500 kbps to 200 Mbps. The codec is designed for efficient decompression, leveraging multithreading and SIMD instructions on modern CPUs.
Creation Kit logo. The Creation Kit is a modding tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of The Elder Scrolls series. [17] The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs.