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  2. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  4. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    A global identifier is declared outside of functions and is available throughout the program. A local identifier is declared within a specific function and only available within that function. [1] For implementations of programming languages that are using a compiler, identifiers are often only compile time entities.

  5. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    While a variable or function may be declared many times, it is typically defined once (in C++, this is known as the One Definition Rule or ODR). Dynamic languages such as JavaScript or Python generally allow functions to be redefined, that is, re-bound; a function is a variable much like any other, with a name and a value (the definition).

  6. Universally unique identifier - Wikipedia

    en.wikipedia.org/wiki/Universally_unique_identifier

    As in other UUIDs, 4 bits are used to indicate version 4, and 2 or 3 bits to indicate the variant (10 2 or 110 2 for variants 1 and 2 respectively). Thus, for variant 1 (that is, most UUIDs) a random version 4 UUID will have 6 predetermined variant and version bits, leaving 122 bits for the randomly generated part, for a total of 2 122 , or 5.3 ...

  7. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Introduced in Python 2.2 as an optional feature and finalized in version 2.3, generators are Python's mechanism for lazy evaluation of a function that would otherwise return a space-prohibitive or computationally intensive list. This is an example to lazily generate the prime numbers:

  8. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. [36] Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last ...

  9. Error function - Wikipedia

    en.wikipedia.org/wiki/Error_function

    where p = 0.3275911, a 1 = 0.254829592, a 2 = −0.284496736, a 3 = 1.421413741, a 4 = −1.453152027, a 5 = 1.061405429 All of these approximations are valid for x ≥ 0 . To use these approximations for negative x , use the fact that erf x is an odd function, so erf x = −erf(− x ) .