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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    override - Specifies that a method or property declaration is an override of a virtual member or an implementation of a member of an abstract class. readonly - Declares a field that can only be assigned values as part of the declaration or in a constructor in the same class. unsafe - Specifies an unsafe context, which allows the use of pointers.

  3. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it. [6] In the above example, hiding causes the following:

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Like C++, and unlike Java, C# programmers must use the scope modifier keyword virtual to allow methods to be overridden by subclasses. Unlike C++, you have to explicitly specify the keyword override when doing so. [83] This is supposed to avoid confusion between overriding and newly overloading a function (i.e. hiding the former implementation).

  5. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    For instance, in C#, the base method or property can only be overridden in a subclass if it is marked with the virtual, abstract, or override modifier, while in programming languages such as Java, different methods can be called to override other methods. [15] An alternative to overriding is hiding the inherited code.

  6. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  7. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    This example illustrates the C# idea of properties, which are a special type of class member. Unlike Java, no explicit methods are defined; a public 'property' contains the logic to handle the actions. Note use of the built-in (undeclared) variable value.

  8. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    To override the default behavior, one simply qualifies a method call with the desired class definition. Perl uses the list of classes to inherit from as an ordered list. The compiler uses the first method it finds by depth-first searching of the superclass list or using the C3 linearization of the class hierarchy. Various extensions provide ...

  9. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    For example, a default constructor for a restaurant bill object written in C++ might set the tip to 15%: Bill () : tip ( 0.15 ), // percentage total ( 0.0 ) { } The drawback to this is that it takes two steps to change the value of the created Bill object.