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In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed).
If an object is compared with a number or string, JavaScript attempts to return the default value for the object. An object is converted to a primitive String or Number value, using the .valueOf() or .toString() methods of the object.
String representation Object copy Value equality Object comparison Hash code Object ID Human-readable Source-compatible ABAP Objects — APL (Dyalog) ⍕x ⎕SRC x ⎕NS x: x = y — C++ x == y [52] pointer to object can be converted into an integer ID: C# x.ToString() x.Clone() x.Equals(y) x.CompareTo(y) x.GetHashCode()
In Python, functions are first-class objects, just like strings, numbers, lists etc. This feature eliminates the need to write a function object in many cases. Any object with a __call__() method can be called using function-call syntax. An example is this accumulator class (based on Paul Graham's study on programming language syntax and ...
If n is greater than the length of the string then most implementations return the whole string (exceptions exist – see code examples). Note that for variable-length encodings such as UTF-8, UTF-16 or Shift-JIS, it can be necessary to remove string positions at the end, in order to avoid invalid strings.
Syntax highlighting and indent style are often used to aid programmers in recognizing elements of source code. This Python code uses color-coded highlighting. In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in ...
remove a (,) pair from the collection, unmapping a given key from its value. The argument to this operation is the key. Lookup, find, or get find the value (if any) that is bound to a given key. The argument to this operation is the key, and the value is returned from the operation.
In Racket, the object system is a way to organize code that comes in addition to modules and units. As in the rest of the language, the object system has first-class values and lexical scope is used to control access to objects and methods.