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  2. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  3. File:American Classroom.pdf - Wikipedia

    en.wikipedia.org/wiki/File:American_Classroom.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. Positive behavior interventions and supports - Wikipedia

    en.wikipedia.org/wiki/Positive_Behavior...

    Positive behavior interventions and supports (PBIS) is a set of ideas and tools used in schools to improve students' behavior.PBIS uses evidence and data-based programs, practices, and strategies to frame behavioral improvement relating to student growth in academic performance, safety, behavior, and establishing and maintaining positive school culture.

  5. School psychology - Wikipedia

    en.wikipedia.org/wiki/School_psychology

    School psychology is a field that applies principles from educational psychology, developmental psychology, clinical psychology, community psychology, and behavior analysis to meet the learning and behavioral health needs of children and adolescents.

  6. Positive discipline - Wikipedia

    en.wikipedia.org/wiki/Positive_discipline

    Positive discipline (PD) is a discipline model used by some schools and in parenting that focuses on the positive points of behavior.It is based on the idea that there are no bad children, just good and bad behaviors.

  7. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    This definition is a cornerstone of the taxonomy of educational goals, widely applied beyond education, notably in knowledge management. Knowledge is categorized into specific domains: the recall of terminology and facts, understanding methods and conventions, and recognizing patterns and principles in various fields.

  8. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Instructional scaffolding is the support given to a student by an instructor throughout the learning process. This support is specifically tailored to each student; this instructional approach allows students to experience student-centered learning, which tends to facilitate more efficient learning than teacher-centered learning.

  9. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    Creating a reliable lesson plan is an important part of classroom management. Doing so requires the ability to incorporate effective strategies into the classroom, the students and overall environment. There are many different types of lesson plans and ways of creating them.