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RGB values are usually given in the 0–255 range; if they are in the 0–1 range, the values are multiplied by 255 before conversion. This number divided by sixteen (integer division; ignoring any remainder) gives the first hexadecimal digit (between 0 and F, where the letters A to F represent the numbers 10 to 15.
The Allegro library supported in the (legacy) version 4, an emulated 12-bit color mode example code ("ex12bit.c"), using 8-bit indexed color in VGA/SVGA. It used two pixels for each emulated pixel, paired horizontally, and a specifically adapted 256-color palette.
The 80 hex value, which is 128 in decimal, represents a 50.2% alpha value because 128 is approximately 50.2% of the maximum value of 255 (FF hex); to continue to decipher the 80FFFF00 value, the first FF represents the maximum value red can have; the second FF is like the previous but for green; the final 00 represents the minimum value blue ...
The number in each position ranges from 0 (no color added) to 255 (100% color added). This range was chosen because it is the most commonly used in computer color selection dialogs. (The numbers 0 through 255 fit naturally within one byte and are therefore used to directly drive graphics cards.) Most image editing programs accept this range.
This indirect scheme restricts the number of available colors in an image CLUT—typically 256-cubed (8 bits in three color channels with values of 0–255)—although each color in the RGB24 CLUT table has only 8 bits representing 256 codes for each of the R, G, and B primaries, making 16,777,216 possible colors. However, the advantage is that ...
The following chart presents the standardized X11 color names from the X.org source code. [12] ... "Yellow 2" (238, 238, 0) is based on "Yellow" (255, 255, 0) ...
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ESC[38;5; n m Select foreground color where n is a number from the table below ESC[48;5; n m Select background color 0- 7: standard colors (as in ESC [ 30–37 m) 8- 15: high intensity colors (as in ESC [ 90–97 m) 16-231: 6 × 6 × 6 cube (216 colors): 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5) 232-255: grayscale from dark to light in 24 ...